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Rektangle

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Devlog

  • My code
    February 23, 2025 by gamedevQ
    Game structure The application starts in the Menu scene. From there, the player can go to the Settings scene, where they can adjust the sound and music volume or reset their progress. They can also go... Continue reading
  • About development
    February 23, 2025 by gamedevQ
    I enjoy the satisfaction when something works and it is really nice and feels polished. I struggled the most with learning DOTS and later when trying to convince it to work together with MonoBehaviors... Continue reading
  • Requirements
    February 23, 2025 by gamedevQ
    Provided are builds for Androids and Windows R5 - I use UI Toolkit and DOTween R6 - I have three small editor extensions - to make values read-only during runtime, to show structs inline, and to show... Continue reading
  • Prototype
    February 16, 2025 by gamedevQ
    Requirements: R1 - PC build attached, Android build missing R2 - no audio yet R3 - runs smooth R4 - scales based on the screen height, menu has gameplay in the background R5 - I use UI toolkit for all... Continue reading
  • Design
    October 11, 2024 by gamedevQ
    Topic: The game will be based on my earlier unfinished game. It is based on games like Galcon or Phage Wars but has more node types and mechanics. Visual: I imagine a black void with simple geometric... Continue reading
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